Sorted By Software
Maya
ZBrush
XSI
Max
Sorted By AssetType
Character
Hardsurface
Eenvironment / Level
Stylized Character
Sorted By Category
Live Action Film
Video Game(in-game model)
Japanese Anime
browser MMO I developed
Sorted By Specialty
Rigging
Coding Script (Maya Python)
Lighting (Shading , Rendering)
CameraTrack , Comp , FX
External Links
LinkedIn
Personal Website
CGsociety
IMDB
Resume & ETC
Resume
My Googleplay Store
PersonalProject(3DCG comic)
(HandDrawnComic 100pages)
Electronic Arts "Need for Speed: Carbon"
Namco Bandai "Tekken5" "Tekken: Dark Resurrection" "Liberogrande 2" " "Ridge Racer :Racing Evolution""
(modeling,texturing,shading,rigging,lighting,rendering render passes,comp)