The Addams Family 2 (2021) Cinesite : Rigging human characters, animals and props

    

    

    

    

    

    

 

 Fancy Nancy Disney Plus (2020) Stellar Creative Lab : Rigging human characters, animals and props

    

    

    
 


 BIOHAZARD WALKTHROUGH THE FEAR (2019) Capcom and Nintendo Dynamo Pictures : art director



Worked as the art director of VR attraction "BIOHAZARD WALKTHROUGH THE FEAR"

"BIOHAZARD WALKTHROUGH THE FEAR" is a VR attraction of Capcom's "Resident Evil 7".
Capcom has outsourced this VR attraction version of "Resident Evil 7" to Dynamo Pictures in Tokyo.
The main programmer of Dynamo Pictures asked me to work as an art director for the project.
In Unity I had re-constructed asset data of "Resident Evil 7", that had been built in Capcom's in-house game engine,
in order to make levels and characters playable as a VR attraction.
The quality of lighting I had reproduced in Unity looks very close to the one in Capcom's product.
I had also reproduced all assets of FX in Unity such as explosion, smoke, gun effect, and creature appearance/disappearance effect.

You can see the breakdown at the link



 
 Rampage (2018) : Rigging (facial rig of monster rat, dead astronaut, expanding antenna, spider web, octopus, scuda divers, writing python scripts to create those rigs. )



 


 The Thing (2011) : Rigging creatures



 


 Premium Stormfall Trailer(2014) : Rigging(body,hair,facial) , Lighting , Rendering render passes, Comp of character layer

Loading the player...
 
 Character model for android app (2016) : Modeling ,Rigging ,Animation



   
 


 Personal Project : Facial Expression Rigging   &  Joint set which can use both Motion capture(FK) and IK/FK





 
 Spider head type creature



 
 Night Wing demo trailer(2015) :Rigging,Lighting



 
 Robot in " Dino Sapiens " (comic published in 2016) :Modeling ,Rigging




I made AR(augmented reality) android app that includes the character model used in comic for the sales promotion.
This video was captured from android real-time.

 
 Human character rigging